
Orienteering at Camp Campbell
Orienteering Courses at Camp Campbell
Camp Campbell offers a fun and engaging way for Scouts to build outdoor skills through orienteering. Using a map and compass, Scouts can navigate through camp while developing confidence, teamwork, problem solving, and leadership skills along the way.

The orienteering courses at Camp Campbell are designed for a variety of experience levels, making them a great activity for both beginners and more experienced Scouts. Whether working on advancement requirements, practicing navigation skills, or simply looking for a new outdoor challenge, Scouts can enjoy exploring camp in an exciting and interactive way.
Orienteering encourages critical thinking, communication, and outdoor preparedness while giving Scouts the opportunity to experience Camp Campbell from a different perspective. It is an excellent activity for troop outings, weekend camping trips, and outdoor program weekends.
*Answer Keys: To maintain the challenge and integrity of the courses, answer key documents are accessible by password only. Unit leaders may contact councilcommissioner@ocscouts.org or program@ocscouts.org for the password to access the link below.
How to Participate
- Download Course Materials Below
- Plan Your Adventure: Choose the course(s) that best fit your unit’s skill level and goals.
- Enjoy the Challenge: Whether you’re working on advancement, team-building, or just having fun, these courses are a great way to experience the outdoors and practice navigation.
Why Try Orienteering
- Skill Building: Learn to read maps, use a compass, and make decisions in the field.
- Advancement: Orienteering supports rank advancement and merit badge requirements.
- Adventure: Every course is a new challenge and a chance for Scouts to test themselves.
All four courses start at the start point located near the Craft Shelter at the North end of the Steven Sievert Activity Field. There is also a measured 100 m pace course that starts from the same location.
Course Ruby
Level: Advanced Beginner
Length: 2.35 km (1.46 mi)
Course Ruby covers the central section of Camp W.D. Campbell. Find five (5) specified points within the specified time period (recommended time 60 minutes). Scout marks scorecard with pin punch or writes down number and letter from each marker.
Course Diamond
Level: Intermediate
Length: varies
Course Diamond covers the entire Camp W.D. Campbell. Each point has a point score identified on scorecard. Scout elects to find as many points as possible within the specified time period (recommended time 90 minutes) to achieve highest possible score. Scout marks scorecard with pin punch or writes down the number from each marker. Unit may elect to impose a time “penalty” for Scouts returning outside the specified time period. In the event that multiple Scouts find all points within the allotted time period, the tie-breaker is the elapsed time.
Course Emerald
Level: Intermediate
Length: 3.1 km (1.93 mi)
Course Emerald covers the entire Camp W.D. Campbell. Find six (6) specified points within the specified time period (recommended time 75 minutes). Scout marks scorecard with pin punch or writes down number and letter from each marker.
Course Garnet
Level: Beginner
Length: 1.70 km (1.06 mi)
Course Garnet covers North section of Camp W.D. Campbell. Find five (5) specified points within the specified time period (recommended time 60 minutes). Scout marks scorecard with pin punch or writes down number and letter from each marker.
